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IDL Demo Library |
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The heart geometry is generated from triangulating an array of points into a series of quad polygons. Each step in the sequence of the beating heart consists of 3 parts: Inner Surface, Outer Surface, and Bottom (connecting) surface.
The colors are determined using a color lookup value from a 3D array of perfusion values stored for every point. The object geometry representing the heart is manipulated based on the data for each of the above steps to show the shape of the heart through one heartbeat cycle.
Dr. Stephan Nekolla
Leiter Medizinische Datenverarbeitung
Klinik und Poliklinik fuer Nuklearmedizin
Klinikum rechts der Isar der Technischen
Universitaet Muenchen
Ismaningerstr. 22 D-81675 Muenchen
This demo uses the following features from IDL Object Graphics:
Select "Quit" to exit the Beating Heart Demo and return to the IDL Demo main screen.
Select either Flat or Gouraud shading for the solid. Gouraud shading results in a more realistic appearance. Shading is only enabled when the Style is set to Solid.
Select either Wire or Solid to represent the surface of the heart.
Select either Low or High quality for when you rotate the solid by dragging the mouse. Low quality shows a wire surface when dragging while High quality retains the surface displayed.
Select "About Beating Heart" for information about the Beating Heart Demo.
Select one or all of the following choices for displaying the heart. A check next to the item specifies that it is enabled.
Starts the sequence of steps showing the heart through one heartbeat cycle.
Displays each step in order.
Reset the heart to its initial orientation.
Use your left mouse button to interactively rotate the heart. Position the cursor on the image and, while holding down the left mouse button, move the cursor to rotate the heart. Release the mouse button when you are satisfied with the position of the heart.
IDL Demo Online Help (October 11, 2006)