IDLgrVolume

Superclasses | Creation | Properties | Methods | Version History

A volume object represents a mapping from a three-dimensional array of data to a three-dimensional array of voxel colors, which, when drawn, are projected to two dimensions.

An IDLgrVolume object is an atomic graphic object; it is one of the basic drawable elements of the IDL Object Graphics system, and it is not a container for other objects.

Superclasses

IDLitComponent

Creation

See IDLgrVolume::Init.

Properties

Objects of this class have the following properties. See IDLgrVolume Properties for details on individual properties.

In addition, objects of this class inherit the properties of all superclasses of this class.

Methods

This class has the following methods:

In addition, this class inherits the methods of its superclasses (if any).

Version History

5.0

Introduced

5.6

Added CLIP_PLANES keyword

6.0

Deprecated CUTTING_PLANES property

6.1

Added ALPHA_CHANNEL property

6.2

Removed NO_COPY property and documented as a keyword on IDLgrVolume::Init and IDLgrVolume::SetProperty

6.4

Added SHADER property

For more information on deprecated features, see IDL API History.