IDLgrSurface
Superclasses | Creation | Properties | Methods | Examples | Version History
A surface object represents a shaded or vector representation of a mesh grid.
An IDLgrSurface object is an atomic graphic object; it is one of the basic drawable elements of the IDL Object Graphics system, and it is not a container for other objects.
Superclasses
Creation
See IDLgrSurface::Init.
Properties
Objects of this class have the following properties. See IDLgrSurface Properties for details on individual properties.
In addition, objects of this class inherit the properties of all superclasses of this class.
Methods
This class has the following methods:
In addition, this class inherits the methods of its superclasses (if any).
Examples
See Mapping an Image onto Elevation Data (Image Processing in IDL) for a texture mapping example and Working with Surface Objects (Object Programming) for additional examples.
Version History